Random Spawns

Depending on the contract type, the lance spawns will change every playthrough. The spawning uses contract type specific logic to suitably place the lances. There are no configuration options currently available for this as these come from the encounter type rulesets that are created. Which things are randomised in the game is determined by the Encounter Ruleset which is run for that contract type.

"RandomSpawns": {
"Enable": true,
"EnableForFlashpoints": true,
"IncludeContractTypes": [],
"ExcludeContractTypes": ["SoloDuel", "DuoDuel"]
}

Random Spawns

PathRequired?DefaultDetails
EnableOptionaltrueShould this feature be enabled or not?
EnableForFlashpointsOptionaltrueEnable feature for Flashpoints if EnableFlashpointOverrides is true
IncludeContractTypesOptionalAll contract typesWhen set, it overrides ExcludeContractTypes for this level
ExcludeContractTypesOptionalNo contract typesAllows you to explicitly exclude boundary changes for all teams for the specified contract types. Not used if IncludeContractTypes is set