Set Lance Evasion Ticks By Tag Result

The SetLanceEvasionTicksByTag result sets all units selected by the specified tags to have a specific evasion tick amount.

The name is slightly misleading as it does not need to be the same Lance as it's selected only by tags.

Properties

PropertyRequiredDefaultDetails
TypetrueSetLanceEvasionTicksByTag-
Amounttrue-Number of evasion ticks to set to the selected units
Tagstrue-Tags to identify the unit(s). If multiple are provided then ALL must match.

Example

This example sets all units belonging to the Player (Player 1) to have 2 evasion ticks.

{
"Type": "SetLanceEvasionTicksByTag",
"Amount": 2,
"Tags": ["Player 1"]
}